I got a text in the middle of the
night last night informing me that my services would not be needed at
the theater today. Annoying because I want the money but not
annoying because I prefer not to be there.
I was productive with my day off.
Semi-productive. This morning I finally put up the curtain rod (and
curtain) in the second room downstairs. It went smoothly other than
the fact that the curtain rod was for a single window, not a double.
The solution ended up being swapping it out with one of the ones in
my mom's room, because she has to single windows but each has a
curtain rod for a double window. We actually had two single window
curtain rods so I replaced both of my mom's with those, leaving us
with one extra double window curtain rod.
I also finally moved the old writing
desk from my grandma's house and my grandpa's old kitchen chair down
into that room. Tomorrow, if I am not feeling super lazy, I might
start putting polyurethane on the two desks I bought. That has also
been a long time coming. I'm still not in too much of a hurry
because we don't have the internet so my desktop isn't over there
yet. And even if we did have the internet, my desktop is still out
of commission so I don't really need a computer desk at the moment.
But eventually we will have the internet and my desktop will be fixed
and I will need my desks, so I need to get them ready.
With most of the rest of my day I
did laundry and played Tomb Raider.
The latest one. Although I have several of the games, maybe all of
them because they were bundled together, this was my first time
playing any of them. And for the most part I am liking it. The
camera is a little weird and it would be nice if they weren't going
for the “realistic” wobbly feel. It's a third-person camera but
it reminds me of when a first-person game wants it to feel realistic
so they make the screen sway or move around a bunch as you're
walking. Other than being super annoying, it is also pointless,
because when you are walking around in the real world your brain
compensates for all the moving you're doing and your vision isn't
bumping around or swaying. At least when you're walking. But video
game developers don't seem to get that. They make it so it is
similar to when you physically jostle your eyeglasses around and your
vision does move all over the place. Anyway, I'm liking the game so
far and I am intrigued by the story. I want to know what is
happening on this mysterious island.
Tomorrow, who really knows. There
are so many things that I want to do and I'll probably end up doing
very few of them. I'm interested to see how it turns out.
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