This morning I woke up early and managed not to take a nap the entire
day. I'm a little surprised by that. I spent my morning catching up
on The Orville, and then I watched Life and Spider-Man:
Homecoming. I enjoyed Life. I didn't really look into it
much and had kind of forgotten it even existed. Then I remembered
that Ryan Reynolds and Jake Gyllenhaal were in a movie together, and
they are two of my favorite actors. It was kind of a terrifying
movie. Makes me glad I'm not an astronaut playing with life from
other planets. I also liked the ending. I guessed it later than I
should have but I liked it. As for Spider-Man: Homecoming, I
really enjoyed it. The new actor is well cast and the movie was
really funny. I'm looking forward to the next one.
While I watched that stuff I create a bookcase cube in Hexels. I
haven't played around with Hexels in forever and yesterday during my
deep dive into DeviantArt I saw a cool bookcase cube and I decided to
recreate it in Hexels. It took hours but I made it. It doesn't look
as cool as the one on DeviantArt but it turned out how I wanted it
to. I think it would be cool to make something in Hexels and then
put it in another program to draw over it to make it look cooler.
Like add more shading and detail. I need to spend more time with
Hexels, though, because it's pretty cool but I'm barely scratching
the surface.
After a late lunch (because I was working on the picture and forgot I
was hungry) I played Rise of the Tomb Raider. I really liked
the last game but waited until I could get a decent price on the new
one because I'm cheap like that. I watched a livestream of the first
part of the game and I haven't gotten farther than that in my
playthrough, but it has been so long that I'm getting a vague sense
of deja vu as I play. It's weird. But it's fun. I was a little
worried at the beginning because the camera shake was horrendous and
I didn't think I was going to be able to play the game. It was
making me a tad nauseous. Apparently they didn't have an option to
reduce that when the game first came out because there was a lot of
complaining about it online. Once I found that option in the menu
the game was much more bearable. You can't get rid of it completely,
which I don't understand, but it's better. I don't get why camera
shake or head movement or whatever is added to games because our
brain compensates for head movement in real life. When we are
staring out into the world and walking down the street, the world is
not bobbing up and down. It doesn't need to bob up and down in a
video game.
Tonight I started re-watching Eureka because I pulled it out
last weekend when I didn't have the internet and I've just been
staring at it. It's been long enough that I don't immediately
remember everything and I didn't see a lot of it near the end I don't
think, so maybe I can make it there this time around. While I
watched Eureka I played Terraria. I made it through
two Blood Moons and I got really deep into a jungle biome. I also
may have cheated in a few things to make my life easier. Like a
couple bags that will automatically hold coins and certain materials
so it frees up inventory space. And a couple things that allow me to
summon more minions. I have been able to have two flying guys
previously but tonight for some reason only one would come out at a
time. So I got a couple things and now I can have four minions at
once. It's great.
It is now 10:45PM and I need to wrap this up so I can go to bed. I
open in the morning and I'm not looking forward to it.
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