Sunday, October 8, 2017

October 8, 2017

 This morning I woke up early and managed not to take a nap the entire day. I'm a little surprised by that. I spent my morning catching up on The Orville, and then I watched Life and Spider-Man: Homecoming. I enjoyed Life. I didn't really look into it much and had kind of forgotten it even existed. Then I remembered that Ryan Reynolds and Jake Gyllenhaal were in a movie together, and they are two of my favorite actors. It was kind of a terrifying movie. Makes me glad I'm not an astronaut playing with life from other planets. I also liked the ending. I guessed it later than I should have but I liked it. As for Spider-Man: Homecoming, I really enjoyed it. The new actor is well cast and the movie was really funny. I'm looking forward to the next one.

While I watched that stuff I create a bookcase cube in Hexels. I haven't played around with Hexels in forever and yesterday during my deep dive into DeviantArt I saw a cool bookcase cube and I decided to recreate it in Hexels. It took hours but I made it. It doesn't look as cool as the one on DeviantArt but it turned out how I wanted it to. I think it would be cool to make something in Hexels and then put it in another program to draw over it to make it look cooler. Like add more shading and detail. I need to spend more time with Hexels, though, because it's pretty cool but I'm barely scratching the surface.

After a late lunch (because I was working on the picture and forgot I was hungry) I played Rise of the Tomb Raider. I really liked the last game but waited until I could get a decent price on the new one because I'm cheap like that. I watched a livestream of the first part of the game and I haven't gotten farther than that in my playthrough, but it has been so long that I'm getting a vague sense of deja vu as I play. It's weird. But it's fun. I was a little worried at the beginning because the camera shake was horrendous and I didn't think I was going to be able to play the game. It was making me a tad nauseous. Apparently they didn't have an option to reduce that when the game first came out because there was a lot of complaining about it online. Once I found that option in the menu the game was much more bearable. You can't get rid of it completely, which I don't understand, but it's better. I don't get why camera shake or head movement or whatever is added to games because our brain compensates for head movement in real life. When we are staring out into the world and walking down the street, the world is not bobbing up and down. It doesn't need to bob up and down in a video game.

Tonight I started re-watching Eureka because I pulled it out last weekend when I didn't have the internet and I've just been staring at it. It's been long enough that I don't immediately remember everything and I didn't see a lot of it near the end I don't think, so maybe I can make it there this time around. While I watched Eureka I played Terraria. I made it through two Blood Moons and I got really deep into a jungle biome. I also may have cheated in a few things to make my life easier. Like a couple bags that will automatically hold coins and certain materials so it frees up inventory space. And a couple things that allow me to summon more minions. I have been able to have two flying guys previously but tonight for some reason only one would come out at a time. So I got a couple things and now I can have four minions at once. It's great.


It is now 10:45PM and I need to wrap this up so I can go to bed. I open in the morning and I'm not looking forward to it.

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